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CH 3 : CAN Types and frame formats

When we talk with our friends, we share our emotions and thoughts by using certain language. If someone is talking and others can understand, then we will say it is communication; otherwise, it is just noise.  Similar ways exist in electronics. Also, if two or more devices are talking to each other, I mean sending or receiving data on any medium, mostly cables or PCB tracks. Everyone should understand that data, right?  That's why some rules are imposed on electric signals produced by devices over the Bus so that every device/node on the bus can understand the significance of the change in signals. These rules can take the form of fixation of bit positions, frequency of the signal, amplitude of signals, etc. In digital electronics, amplitudes stay the same as part of the same rules set. If these signals are packed with meaningful bit positions, that is, if a particular number of bits has a particular meaning, then this becomes frame format. hope you understand... Let's move ah...

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CH 3 : CAN Types and frame formats

When we talk with our friends, we share our emotions and thoughts by using certain language. If someone is talking and others can understand, then we will say it is communication; otherwise, it is just noise.  Similar ways exist in electronics. Also, if two or more devices are talking to each other, I mean sending or receiving data on any medium, mostly cables or PCB tracks. Everyone should understand that data, right?  That's why some rules are imposed on electric signals produced by devices over the Bus so that every device/node on the bus can understand the significance of the change in signals. These rules can take the form of fixation of bit positions, frequency of the signal, amplitude of signals, etc. In digital electronics, amplitudes stay the same as part of the same rules set. If these signals are packed with meaningful bit positions, that is, if a particular number of bits has a particular meaning, then this becomes frame format. hope you understand... Let's move ah...